3D Graphics

Students of 3D Graphics studies need not worry about paying for over-priced textbooks anymore – renting textbooks is an option! 3D Graphics textbooks – for example Electronic Circuit and System Simulation Methods by [Lawrence T. Pillage, Ronald A. Rohrer, Chandramouli Visweswariah], and Microsoft XNA Game Studio Creator's Guide, Second Edition by [Stephen Cawood, Pat McGee] – are often some of the most frequently updated books by Publishing companies. The field of 3D Graphics is constantly changing, and new editions can come yearly and at a huge cost to students who continually buy new books. So why buy when you can rent cheap textbooks? There are plenty of 3D Graphics books to rent – BookRenter has of them all!

Used book sales can be a cheap option as well, but often can be more expensive than textbook rentals. However, there are very few return policies with used books, and especially when taking 3D Graphics classes, buying a used book can be dangerous and costly.